NVIDIA Revolutionizes Retro Gaming with RTX Remix

At the recent 2025 Game Developers Conference (GDC), NVIDIA showcased its impressive new RTX Remix technology, which enables the remastering of classic games using ray tracing and DLSS 4.0.
This breakthrough represents a significant improvement in visual quality and performance of old titles, with the remastering of Half-Life 2 standing out as a prime example.
The game has received updates in chapters like Ravenholm and Nova Prospekt, benefiting from advanced lighting, enhanced tessellation, and more detailed character models.
Although these visually stunning improvements require high-end hardware, they mark a milestone in the way retro games can be experienced by new generations.
Half-Life 2 is a first-person shooter developed and published by Valve Corporation in 2004, available through Valve\'s digital distribution service Steam.
Like its predecessor, Half-Life (1998), it is played entirely from a first-person perspective and blends combat, puzzles, and storyline.
It introduces features such as the use of vehicles and physics-based gameplay, while the player takes control of Gordon Freeman, who joins a resistance to free Earth from the yoke of the Combine Empire, a multidimensional alien entity.
Half-Life 2 was developed using Valve\'s Source engine, which was created alongside the game over a five-year development period and at a cost of 40 million dollars, under the direction of Gabe Newell, president of Valve, whose goal was to redefine the FPS genre.
original source: 3djuegos.com